Intro to ID - Project 1(b): 3D Abstraction ~ Part 2 (Final)

Here comes the end of the Project 1 assignment.

Continuation from the previous post, which can be found here, this post is to talk about the final 3D model and submitted as the final submission.

The model is inspired by the shape below.


Hanging structure, with skeletal lining

Final model submission


The drastic difference between the first mock-up and final model

Due to the fact that I didn't have much time anymore, like seriously, not enough time I tell you, anyways I made this all up in one shot, without initial planning. I first wanted the idea of like a globe model that is intruded by various external entities, in this case, intruded by the spikes. The spikes is really small in scale and I cut it up into individual pieces, as in tiny, tiny pieces. I think there are around 100 + pieces, wouldn't be surprised if there were 500, 600 or maybe a 1000 pieces. I don't know the exact numbers but its a lot, trust me. Okay maybe it is a bit exaggerating  to say 1000 pieces, but somewhere in that range. Then they are sticked individually, took a lot of patience but I pulled through. 

The spherical frame is made out of hexagonal panels. I cut some holes in them to have the subtraction, while I added some volume to show the addition that was needed. The "flight path" shape was then folded around while going in and out of the sphere. This really represents the three keywords of my assignment.


Showing how small it is, holding it with a surgical twizzers


Front view of the final model

As we can see it is a major departure from the first mock-up model, because they were deemed too simple, so I went full-out hardcore for this one. This is by far the most complicated model I've made so far. I am extremely proud of the outcome of this assignment and I hope my lecturers like my model too.


Before and after shot of the two models







Sher Ming

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